It ain't impossible but you have to know implicitly what each game does to use said variables, which rather defeats the point of having an easy solution like SAM. THat's pretty much what I was getting at. That said its a bit of work as you have to do that for all the achievements available. SAM is great for unlocking bugged achievements but this is something it won't do properly.ĭepending on the Game you can actually change variables in SAM like the one mentioned. is there any possibility to do that ? What? replaying and re-earning achievements? Nope.Īll games are different and we don't know what variables they're using and what their coding is to be able to reset those values. SAM is great for unlocking bugged achievements but this is something it won't do properly. ![]() It will not unlock again (or it will immediately unlock) becaue the variable set at 150 will not be reset. If you kill say 150, you will have unlcoked the achievement, and you go to deactivate that acheivement. An acheivement like "kill 100 enemies" may use a variable to store that count. SO you can actiavte and deactivate achievements ffreely, but if you deactivate them you CANNOT earn them again properly.Īll achievements have separate variables used to store their opwn data. SAM only looks at the actual achievements and not the variables behind them. Originally posted by crunchyfrog:No you won't get banned, but DO NOT DO THIS because it won't work.
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